Artificial intelligence
Last updated: 12/11/2026
This page explains how Eordea Games for Fun uses artificial intelligence, transparently and in line with Regulation (EU) 2024/1689 on artificial intelligence (the "AI Act") and Italian Law 132/2025 on artificial intelligence. The Italian version prevails in case of differences.
1. The tools we work with
We build our games and web apps with new technology:
- Unreal Engine, the game engine for our PC and console titles;
- professional 3D software for modelling, texturing, animation and rendering;
- general-purpose artificial intelligence tools, for example to assist with writing code, draft images, textures, 3D models, sounds and text, and translate.
2. How we use AI
- AI is a tool, not the author: ideas, game rules, art direction and final decisions belong to the people in the studio.
- Everything made with the help of AI is reviewed, edited and approved by a person before it goes into a game or onto the site.
- Everyone in the studio who uses AI tools knows how they work, their limits and their risks (AI Act, art. 4).
- We do not use AI to copy the recognisable style of living artists or to imitate real people.
3. No AI processes your data on this site
eg4f.it does not use artificial intelligence systems to interact with you, profile you, make decisions about you or analyse your content. There is no chatbot. Your account data is never used to train AI models, ours or anyone else's. Data processing is covered by the privacy notice.
4. Transparency in our games
As required by art. 50 of the AI Act:
- if a game contains AI-generated or manipulated images, audio or video that could look authentic, we say so clearly;
- if in a game you talk to a character or system run by AI, you will know before you start, unless it is obvious;
- on each game's page, under "Use of artificial intelligence", we state how AI was used in that title. We give the same information to the stores that ask for it.
5. What we don't do
We do not use AI systems prohibited by art. 5 of the AI Act: no manipulative or subliminal techniques, no exploitation of age-related vulnerabilities (young people may play our games too), no emotion recognition, no biometric categorisation, no social scoring.
6. Questions and reports
If you think AI-generated content isn't labelled as it should be, or you have questions about how we use it, write to contact@eg4f.it.